pub fn rejoin_after_delay(
commands: Commands<'_, '_>,
join_events: EventWriter<'_, StartJoinServerEvent>,
query: Query<'_, '_, (Entity, &InternalReconnectAfter, &Account, &ConnectOpts, Option<&LocalPlayerEvents>)>,
)
pub fn rejoin_after_delay(
commands: Commands<'_, '_>,
join_events: EventWriter<'_, StartJoinServerEvent>,
query: Query<'_, '_, (Entity, &InternalReconnectAfter, &Account, &ConnectOpts, Option<&LocalPlayerEvents>)>,
)