pub fn handle_block_interact_event(
events: EventReader<'_, '_, BlockInteractEvent>,
query: Query<'_, '_, (Entity, &mut CurrentSequenceNumber, &HitResultComponent)>,
commands: Commands<'_, '_>,
)
pub fn handle_block_interact_event(
events: EventReader<'_, '_, BlockInteractEvent>,
query: Query<'_, '_, (Entity, &mut CurrentSequenceNumber, &HitResultComponent)>,
commands: Commands<'_, '_>,
)