pub async fn get_ms_auth_token(
client: &Client,
res: DeviceCodeResponse,
client_id: Option<&str>,
) -> Result<ExpiringValue<AccessTokenResponse>, GetMicrosoftAuthTokenError>Expand description
Wait until the user logged into Microsoft with the given code.
You get the device code response needed for this function from
get_ms_link_code.
You should pass the response from this to get_minecraft_token.
Examples found in repository?
azalea-auth/examples/auth_manual.rs (line 30)
22async fn auth() -> Result<ProfileResponse, Box<dyn Error>> {
23 let client = reqwest::Client::new();
24
25 let res = azalea_auth::get_ms_link_code(&client, None, None).await?;
26 println!(
27 "Go to {} and enter the code {}",
28 res.verification_uri, res.user_code
29 );
30 let msa = azalea_auth::get_ms_auth_token(&client, res, None).await?;
31 let auth_result = azalea_auth::get_minecraft_token(&client, &msa.data.access_token).await?;
32 Ok(azalea_auth::get_profile(&client, &auth_result.minecraft_access_token).await?)
33}