pub fn handle_outgoing_packets_observer(
trigger: On<'_, '_, SendGamePacketEvent>,
query: Query<'_, '_, (&mut RawConnection, Option<&InGameState>)>,
)pub fn handle_outgoing_packets_observer(
trigger: On<'_, '_, SendGamePacketEvent>,
query: Query<'_, '_, (&mut RawConnection, Option<&InGameState>)>,
)