pub type CollidableEntityQuery<'world, 'state> = Query<'world, 'state, (), CollidableEntityFilter>;
Expand description
This query matches on entities that we can collide with. That is, boats and shulkers.
If you want to use this in a more complex query, use
CollidableEntityFilter
as a filter instead.
Aliased Typeยง
struct CollidableEntityQuery<'world, 'state> { /* private fields */ }