azalea/pathfinder/
mining.rs1use std::{cell::UnsafeCell, ops::RangeInclusive};
2
3use azalea_block::{
4 BlockState, BlockStates, block_state::BlockStateIntegerRepr, properties::Waterlogged,
5};
6use azalea_inventory::Menu;
7use azalea_registry::builtin::BlockKind;
8use nohash_hasher::IntMap;
9
10use super::costs::BLOCK_BREAK_ADDITIONAL_PENALTY;
11use crate::auto_tool::best_tool_in_hotbar_for_block;
12
13pub struct MiningCache {
14 block_state_id_costs: UnsafeCell<IntMap<BlockStateIntegerRepr, f32>>,
15 inventory_menu: Option<Menu>,
16
17 water_block_state_range: RangeInclusive<BlockStateIntegerRepr>,
18 lava_block_state_range: RangeInclusive<BlockStateIntegerRepr>,
19
20 falling_blocks: Vec<BlockState>,
21}
22
23impl MiningCache {
24 pub fn new(inventory_menu: Option<Menu>) -> Self {
25 let water_block_states = BlockStates::from(BlockKind::Water);
26 let lava_block_states = BlockStates::from(BlockKind::Lava);
27
28 let mut water_block_state_range_min = BlockStateIntegerRepr::MAX;
29 let mut water_block_state_range_max = BlockStateIntegerRepr::MIN;
30 for state in water_block_states {
31 water_block_state_range_min = water_block_state_range_min.min(state.id());
32 water_block_state_range_max = water_block_state_range_max.max(state.id());
33 }
34 let water_block_state_range = water_block_state_range_min..=water_block_state_range_max;
35
36 let mut lava_block_state_range_min = BlockStateIntegerRepr::MAX;
37 let mut lava_block_state_range_max = BlockStateIntegerRepr::MIN;
38 for state in lava_block_states {
39 lava_block_state_range_min = lava_block_state_range_min.min(state.id());
40 lava_block_state_range_max = lava_block_state_range_max.max(state.id());
41 }
42 let lava_block_state_range = lava_block_state_range_min..=lava_block_state_range_max;
43
44 let mut falling_blocks: Vec<BlockState> = vec![
45 BlockKind::Sand.into(),
46 BlockKind::RedSand.into(),
47 BlockKind::Gravel.into(),
48 BlockKind::Anvil.into(),
49 BlockKind::ChippedAnvil.into(),
50 BlockKind::DamagedAnvil.into(),
51 BlockKind::WhiteConcretePowder.into(),
53 BlockKind::OrangeConcretePowder.into(),
54 BlockKind::MagentaConcretePowder.into(),
55 BlockKind::LightBlueConcretePowder.into(),
56 BlockKind::YellowConcretePowder.into(),
57 BlockKind::LimeConcretePowder.into(),
58 BlockKind::PinkConcretePowder.into(),
59 BlockKind::GrayConcretePowder.into(),
60 BlockKind::LightGrayConcretePowder.into(),
61 BlockKind::CyanConcretePowder.into(),
62 BlockKind::PurpleConcretePowder.into(),
63 BlockKind::BlueConcretePowder.into(),
64 BlockKind::BrownConcretePowder.into(),
65 BlockKind::GreenConcretePowder.into(),
66 BlockKind::RedConcretePowder.into(),
67 BlockKind::BlackConcretePowder.into(),
68 ];
69 falling_blocks.sort_unstable_by_key(|block| block.id());
70
71 Self {
72 block_state_id_costs: UnsafeCell::new(IntMap::default()),
73 inventory_menu,
74 water_block_state_range,
75 lava_block_state_range,
76 falling_blocks,
77 }
78 }
79
80 pub fn cost_for(&self, block: BlockState) -> f32 {
81 let Some(inventory_menu) = &self.inventory_menu else {
82 return f32::INFINITY;
83 };
84
85 let block_state_id_costs = unsafe { &mut *self.block_state_id_costs.get() };
87
88 if let Some(cost) = block_state_id_costs.get(&block.id()) {
89 *cost
90 } else {
91 let best_tool_result = best_tool_in_hotbar_for_block(block, inventory_menu);
92 let mut cost = 1. / best_tool_result.percentage_per_tick;
93
94 cost += BLOCK_BREAK_ADDITIONAL_PENALTY;
95
96 block_state_id_costs.insert(block.id(), cost);
97 cost
98 }
99 }
100
101 pub fn is_liquid(&self, block: BlockState) -> bool {
102 self.water_block_state_range.contains(&block.id())
106 || self.lava_block_state_range.contains(&block.id())
107 || is_waterlogged(block)
108 }
109
110 pub fn is_falling_block(&self, block: BlockState) -> bool {
111 self.falling_blocks
112 .binary_search_by_key(&block.id(), |block| block.id())
113 .is_ok()
114 }
115}
116
117pub fn is_waterlogged(block: BlockState) -> bool {
118 block.property::<Waterlogged>().unwrap_or_default()
119}