azalea_block/
behavior.rs

1pub struct BlockBehavior {
2    pub friction: f32,
3    pub jump_factor: f32,
4    pub destroy_time: f32,
5    pub explosion_resistance: f32,
6    pub requires_correct_tool_for_drops: bool,
7
8    pub force_solid: Option<bool>,
9}
10
11impl Default for BlockBehavior {
12    fn default() -> Self {
13        Self {
14            friction: 0.6,
15            jump_factor: 1.0,
16            destroy_time: 0.,
17            explosion_resistance: 0.,
18            requires_correct_tool_for_drops: false,
19            force_solid: None,
20        }
21    }
22}
23
24impl BlockBehavior {
25    pub fn new() -> Self {
26        Self::default()
27    }
28
29    pub fn friction(mut self, friction: f32) -> Self {
30        self.friction = friction;
31        self
32    }
33
34    pub fn jump_factor(mut self, jump_factor: f32) -> Self {
35        self.jump_factor = jump_factor;
36        self
37    }
38
39    pub fn destroy_time(mut self, destroy_time: f32) -> Self {
40        self.destroy_time = destroy_time;
41        self
42    }
43
44    pub fn explosion_resistance(mut self, explosion_resistance: f32) -> Self {
45        self.explosion_resistance = f32::max(0., explosion_resistance);
46        self
47    }
48
49    pub fn strength(self, destroy_time: f32, explosion_resistance: f32) -> Self {
50        self.destroy_time(destroy_time)
51            .explosion_resistance(explosion_resistance)
52    }
53
54    pub fn requires_correct_tool_for_drops(mut self) -> Self {
55        self.requires_correct_tool_for_drops = true;
56        self
57    }
58
59    // TODO: currently unused
60    pub fn force_solid(mut self, force_solid: bool) -> Self {
61        self.force_solid = Some(force_solid);
62        self
63    }
64}