azalea_client/
lib.rs

1//! Significantly abstract [`azalea_protocol`] so it's actually useable for
2//! real clients. If you want to make bots, you should use the
3//! [`azalea`] crate instead.
4//!
5//! [`azalea_protocol`]: https://docs.rs/azalea-protocol
6//! [`azalea`]: https://docs.rs/azalea
7
8#![feature(error_generic_member_access)]
9
10mod account;
11pub mod attack;
12pub mod chat;
13pub mod chunks;
14mod client;
15pub mod configuration;
16pub mod disconnect;
17mod entity_query;
18pub mod events;
19pub mod interact;
20pub mod inventory;
21mod local_player;
22pub mod mining;
23pub mod movement;
24pub mod packet_handling;
25pub mod ping;
26mod player;
27pub mod raw_connection;
28pub mod respawn;
29pub mod send_client_end;
30pub mod task_pool;
31
32pub use account::{Account, AccountOpts};
33pub use azalea_protocol::common::client_information::ClientInformation;
34pub use client::{
35    start_ecs_runner, Client, DefaultPlugins, InConfigState, JoinError, JoinedClientBundle,
36    LocalPlayerBundle, StartClientOpts, TickBroadcast,
37};
38pub use events::Event;
39pub use local_player::{GameProfileComponent, Hunger, InstanceHolder, TabList};
40pub use movement::{
41    PhysicsState, SprintDirection, StartSprintEvent, StartWalkEvent, WalkDirection,
42};
43pub use player::PlayerInfo;