azalea_entity/
mining.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
use azalea_block::{Block, BlockBehavior};
use azalea_core::tier::get_item_tier;
use azalea_registry as registry;

use crate::{effects, enchantments, FluidOnEyes, Physics};

/// How much progress is made towards mining the block per tick, as a
/// percentage. If this is 1 then the block gets broken instantly.
///
/// You can divide 1 by this and then round up to get the number of ticks it
/// takes to mine the block.
///
/// The player inventory is needed to check your armor and offhand for modifiers
/// to your mining speed.
pub fn get_mine_progress(
    block: &dyn Block,
    held_item: registry::Item,
    player_inventory: &azalea_inventory::Menu,
    fluid_on_eyes: &FluidOnEyes,
    physics: &Physics,
) -> f32 {
    let block_behavior: BlockBehavior = block.behavior();

    let destroy_time = block_behavior.destroy_time;
    if destroy_time == -1. {
        return 0.;
    }
    let divider = if has_correct_tool_for_drops(block, held_item) {
        30
    } else {
        100
    };

    (destroy_speed(
        block.as_registry_block(),
        held_item,
        player_inventory,
        fluid_on_eyes,
        physics,
    ) / destroy_time)
        / divider as f32
}

fn has_correct_tool_for_drops(block: &dyn Block, tool: registry::Item) -> bool {
    if !block.behavior().requires_correct_tool_for_drops {
        return true;
    }
    let registry_block = block.as_registry_block();
    if tool == registry::Item::Shears {
        matches!(
            registry_block,
            registry::Block::Cobweb | registry::Block::RedstoneWire | registry::Block::Tripwire
        )
    } else if registry::tags::items::SWORDS.contains(&tool) {
        registry_block == registry::Block::Cobweb
    } else if registry::tags::items::PICKAXES.contains(&tool)
        || registry::tags::items::SHOVELS.contains(&tool)
        || registry::tags::items::HOES.contains(&tool)
        || registry::tags::items::AXES.contains(&tool)
    {
        let tier = get_item_tier(tool).expect("all pickaxes and shovels should be matched");
        let tier_level = tier.level();
        !((tier_level < 3 && registry::tags::blocks::NEEDS_DIAMOND_TOOL.contains(&registry_block))
            || (tier_level < 2
                && registry::tags::blocks::NEEDS_IRON_TOOL.contains(&registry_block))
            || (tier_level < 1
                && registry::tags::blocks::NEEDS_STONE_TOOL.contains(&registry_block)))
    } else {
        false
    }
}

/// Returns the destroy speed of the given block with the given tool, taking
/// into account enchantments and effects. If the player is not holding anything
/// then `tool` should be `Item::Air`.
fn destroy_speed(
    block: registry::Block,
    tool: registry::Item,
    player_inventory: &azalea_inventory::Menu,
    fluid_on_eyes: &FluidOnEyes,
    physics: &Physics,
) -> f32 {
    let mut base_destroy_speed = base_destroy_speed(block, tool);

    // add efficiency enchantment
    if base_destroy_speed > 1. {
        let efficiency_level =
            enchantments::get_enchant_level(registry::Enchantment::Efficiency, player_inventory);
        if efficiency_level > 0 && tool != registry::Item::Air {
            base_destroy_speed += (efficiency_level * efficiency_level + 1) as f32;
        }
    }

    if let Some(dig_speed_amplifier) = effects::get_dig_speed_amplifier() {
        base_destroy_speed *= 1. + (dig_speed_amplifier + 1) as f32 * 0.2;
    }

    if let Some(dig_slowdown) = effects::get_effect(registry::MobEffect::MiningFatigue) {
        let multiplier = match dig_slowdown {
            0 => 0.3,
            1 => 0.09,
            2 => 0.0027,
            _ => 8.1E-4,
        };
        base_destroy_speed *= multiplier;
    }

    if registry::tags::fluids::WATER.contains(fluid_on_eyes)
        && enchantments::get_enchant_level(registry::Enchantment::AquaAffinity, player_inventory)
            == 0
    {
        base_destroy_speed /= 5.;
    }

    if !physics.on_ground {
        base_destroy_speed /= 5.;
    }

    base_destroy_speed
}

fn base_destroy_speed(block: registry::Block, tool: registry::Item) -> f32 {
    if tool == registry::Item::Shears {
        if block == registry::Block::Cobweb || registry::tags::blocks::LEAVES.contains(&block) {
            15.
        } else if registry::tags::blocks::WOOL.contains(&block) {
            5.
        } else if matches!(block, registry::Block::Vine | registry::Block::GlowLichen) {
            2.
        } else {
            1.
        }
    } else if registry::tags::items::SWORDS.contains(&tool) {
        if block == registry::Block::Cobweb {
            15.
        } else if registry::tags::blocks::SWORD_EFFICIENT.contains(&block) {
            1.5
        } else {
            1.
        }
    } else if registry::tags::items::PICKAXES.contains(&tool) {
        if registry::tags::blocks::MINEABLE_PICKAXE.contains(&block) {
            get_item_tier(tool).unwrap().speed()
        } else {
            1.
        }
    } else if registry::tags::items::SHOVELS.contains(&tool) {
        if registry::tags::blocks::MINEABLE_SHOVEL.contains(&block) {
            get_item_tier(tool).unwrap().speed()
        } else {
            1.
        }
    } else if registry::tags::items::HOES.contains(&tool) {
        if registry::tags::blocks::MINEABLE_HOE.contains(&block) {
            get_item_tier(tool).unwrap().speed()
        } else {
            1.
        }
    } else if registry::tags::items::AXES.contains(&tool) {
        if registry::tags::blocks::MINEABLE_AXE.contains(&block) {
            get_item_tier(tool).unwrap().speed()
        } else {
            1.
        }
    } else {
        1.
    }
}