azalea_protocol/packets/game/
c_add_experience_orb.rs

1use azalea_buf::AzBuf;
2use azalea_core::position::Vec3;
3use azalea_protocol_macros::ClientboundGamePacket;
4use azalea_world::MinecraftEntityId;
5
6#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
7pub struct ClientboundAddExperienceOrb {
8    #[var]
9    pub id: MinecraftEntityId,
10    pub pos: Vec3,
11    pub value: u16,
12}