azalea_protocol/packets/game/
c_chunks_biomes.rs

1use azalea_buf::AzBuf;
2use azalea_core::position::ChunkPos;
3use azalea_protocol_macros::ClientboundGamePacket;
4
5#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
6pub struct ClientboundChunksBiomes {
7    pub chunk_biome_data: Vec<ChunkBiomeData>,
8}
9
10#[derive(Clone, Debug, AzBuf)]
11pub struct ChunkBiomeData {
12    pub pos: ChunkPos,
13    pub buffer: Vec<u8>,
14}