azalea_protocol/packets/game/
c_debug_sample.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4#[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)]
5pub struct ClientboundDebugSample {
6    pub sample: Vec<u64>,
7    pub debug_sample_type: RemoteDebugSampleType,
8}
9
10#[derive(Clone, Copy, Debug, AzBuf, PartialEq)]
11pub enum RemoteDebugSampleType {
12    TickTime,
13}