azalea_protocol/packets/game/
c_delete_chat.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4use super::c_player_chat::PackedMessageSignature;
5
6#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
7pub struct ClientboundDeleteChat {
8 pub signature: PackedMessageSignature,
9}