azalea_protocol/packets/game/
c_open_screen.rs

1use azalea_buf::AzBuf;
2use azalea_chat::FormattedText;
3use azalea_protocol_macros::ClientboundGamePacket;
4
5#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
6pub struct ClientboundOpenScreen {
7    #[var]
8    pub container_id: i32,
9    pub menu_type: azalea_registry::MenuKind,
10    pub title: FormattedText,
11}