azalea_protocol/packets/game/
c_open_screen.rs

1use azalea_buf::AzBuf;
2use azalea_chat::FormattedText;
3use azalea_protocol_macros::ClientboundGamePacket;
4use azalea_registry::builtin::MenuKind;
5
6#[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)]
7pub struct ClientboundOpenScreen {
8    #[var]
9    pub container_id: i32,
10    pub menu_type: MenuKind,
11    pub title: FormattedText,
12}