azalea_protocol/packets/game/
c_place_ghost_recipe.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4use crate::common::recipe::RecipeDisplayData;
5
6#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
7pub struct ClientboundPlaceGhostRecipe {
8    #[var]
9    pub container_id: i32,
10    pub recipe: RecipeDisplayData,
11}