azalea_protocol/packets/game/c_place_ghost_recipe.rs
1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4use crate::common::recipe::RecipeDisplayData;
5
6#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)]
7pub struct ClientboundPlaceGhostRecipe {
8 #[var]
9 pub container_id: i32,
10 pub recipe: RecipeDisplayData,
11}