azalea_protocol/packets/game/
c_recipe_book_remove.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)]
5pub struct ClientboundRecipeBookRemove {
6    #[var]
7    pub recipes: Vec<u32>,
8}