azalea_protocol/packets/game/
c_recipe_book_remove.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
5pub struct ClientboundRecipeBookRemove {
6 #[var]
7 pub recipes: Vec<u32>,
8}