azalea_protocol/packets/game/
c_set_border_center.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)]
5pub struct ClientboundSetBorderCenter {
6    pub new_center_x: f64,
7    pub new_center_z: f64,
8}