azalea_protocol/packets/game/
c_set_border_center.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ClientboundGamePacket;
3
4#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
5pub struct ClientboundSetBorderCenter {
6 pub new_center_x: f64,
7 pub new_center_z: f64,
8}