azalea_protocol/packets/game/
c_set_player_team.rs1use std::io::{Cursor, Write};
2
3use azalea_buf::{AzBuf, AzaleaRead, AzaleaWrite, BufReadError};
4use azalea_chat::{style::ChatFormatting, FormattedText};
5use azalea_protocol_macros::ClientboundGamePacket;
6
7#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
8pub struct ClientboundSetPlayerTeam {
9 pub name: String,
10 pub method: Method,
11}
12
13#[derive(Clone, Debug)]
14pub enum Method {
15 Add((Parameters, PlayerList)),
16 Remove,
17 Change(Parameters),
18 Join(PlayerList),
19 Leave(PlayerList),
20}
21
22impl AzaleaRead for Method {
23 fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
24 Ok(match u8::azalea_read(buf)? {
25 0 => Method::Add((Parameters::azalea_read(buf)?, PlayerList::azalea_read(buf)?)),
26 1 => Method::Remove,
27 2 => Method::Change(Parameters::azalea_read(buf)?),
28 3 => Method::Join(PlayerList::azalea_read(buf)?),
29 4 => Method::Leave(PlayerList::azalea_read(buf)?),
30 id => return Err(BufReadError::UnexpectedEnumVariant { id: i32::from(id) }),
31 })
32 }
33}
34
35impl AzaleaWrite for Method {
36 fn azalea_write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
37 match self {
38 Method::Add((parameters, playerlist)) => {
39 0u8.azalea_write(buf)?;
40 parameters.azalea_write(buf)?;
41 playerlist.azalea_write(buf)?;
42 }
43 Method::Remove => {
44 1u8.azalea_write(buf)?;
45 }
46 Method::Change(parameters) => {
47 2u8.azalea_write(buf)?;
48 parameters.azalea_write(buf)?;
49 }
50 Method::Join(playerlist) => {
51 3u8.azalea_write(buf)?;
52 playerlist.azalea_write(buf)?;
53 }
54 Method::Leave(playerlist) => {
55 4u8.azalea_write(buf)?;
56 playerlist.azalea_write(buf)?;
57 }
58 }
59 Ok(())
60 }
61}
62
63#[derive(AzBuf, Clone, Debug)]
64pub struct Parameters {
65 pub display_name: FormattedText,
66 pub options: u8,
67 pub nametag_visibility: String,
68 pub collision_rule: String,
69 pub color: ChatFormatting,
70 pub player_prefix: FormattedText,
71 pub player_suffix: FormattedText,
72}
73
74type PlayerList = Vec<String>;