azalea_protocol/packets/game/
c_set_score.rs

1use azalea_buf::AzBuf;
2use azalea_chat::{numbers::NumberFormat, FormattedText};
3use azalea_protocol_macros::ClientboundGamePacket;
4
5#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
6pub struct ClientboundSetScore {
7    pub owner: String,
8    pub objective_name: String,
9    #[var]
10    pub score: u32,
11    pub display: Option<FormattedText>,
12    pub number_format: Option<NumberFormat>,
13}