azalea_protocol/packets/game/
c_set_title_text.rs

1use azalea_buf::AzBuf;
2use azalea_chat::FormattedText;
3use azalea_protocol_macros::ClientboundGamePacket;
4
5#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)]
6pub struct ClientboundSetTitleText {
7    pub text: FormattedText,
8}