azalea_protocol/packets/game/
clientbound_add_experience_orb_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAddExperienceOrbPacket {
#[var]
pub id: u32,
pub x: f64,
pub y: f64,
pub z: f64,
pub value: u16,
}