azalea_protocol/packets/game/clientbound_custom_chat_completions_packet.rs
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCustomChatCompletionsPacket {
pub action: Action,
pub entries: Vec<String>,
}
#[derive(McBuf, Clone, Copy, Debug)]
pub enum Action {
Add = 0,
Remove = 1,
Set = 2,
}