azalea_protocol/packets/game/
clientbound_delete_chat_packet.rs

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use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;

use super::clientbound_player_chat_packet::PackedMessageSignature;

#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDeleteChatPacket {
    pub signature: PackedMessageSignature,
}