azalea_protocol/packets/game/
clientbound_forget_level_chunk_packet.rsuse azalea_buf::McBuf;
use azalea_core::position::ChunkPos;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundForgetLevelChunkPacket {
pub pos: ChunkPos,
}