azalea_protocol/packets/game/
clientbound_horse_screen_open_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundHorseScreenOpenPacket {
pub container_id: u8,
#[var]
pub size: u32,
pub entity_id: u32,
}