azalea_protocol/packets/game/clientbound_initialize_border_packet.rs
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, ClientboundGamePacket, McBuf)]
pub struct ClientboundInitializeBorderPacket {
pub new_center_x: f64,
pub new_center_z: f64,
pub old_size: f64,
pub new_size: f64,
#[var]
pub lerp_time: u64,
#[var]
pub new_absolute_max_size: u32,
#[var]
pub warning_blocks: u32,
#[var]
pub warning_time: u32,
}