azalea_protocol/packets/game/
clientbound_open_sign_editor_packet.rsuse azalea_buf::McBuf;
use azalea_core::position::BlockPos;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundOpenSignEditorPacket {
pub pos: BlockPos,
pub is_front_text: bool,
}