azalea_protocol/packets/game/
clientbound_place_ghost_recipe_packet.rs

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use azalea_buf::McBuf;
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundGamePacket;

#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlaceGhostRecipePacket {
    pub container_id: u8,
    pub recipe: ResourceLocation,
}