azalea_protocol/packets/game/
clientbound_place_ghost_recipe_packet.rsuse azalea_buf::McBuf;
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlaceGhostRecipePacket {
pub container_id: u8,
pub recipe: ResourceLocation,
}