azalea_protocol/packets/game/clientbound_recipe_book_remove_packet.rs
use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
use super::{
clientbound_entity_position_sync_packet::PositionMoveRotation,
clientbound_player_position_packet::RelativeMovements,
};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRecipeBookRemovePacket {
#[var]
pub id: u32,
pub change: PositionMoveRotation,
pub relatives: RelativeMovements,
}