azalea_protocol/packets/game/
clientbound_remove_mob_effect_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRemoveMobEffectPacket {
#[var]
pub entity_id: u32,
pub effect: azalea_registry::MobEffect,
}