azalea_protocol/packets/game/
clientbound_reset_score_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundResetScorePacket {
pub owner: String,
pub objective_name: Option<String>,
}