azalea_protocol/packets/game/
clientbound_server_data_packet.rs

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use azalea_buf::McBuf;
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundGamePacket;

#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundServerDataPacket {
    pub motd: FormattedText,
    pub icon_bytes: Option<Vec<u8>>,
}