azalea_protocol/packets/game/
clientbound_set_border_lerp_size_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetBorderLerpSizePacket {
pub old_size: f64,
pub new_size: f64,
#[var]
pub lerp_time: u64,
}