azalea_protocol/packets/game/
clientbound_set_equipment_packet.rsuse std::io::Cursor;
use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable};
use azalea_inventory::ItemSlot;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEquipmentPacket {
#[var]
pub entity_id: u32,
pub slots: EquipmentSlots,
}
#[derive(Clone, Debug)]
pub struct EquipmentSlots {
pub slots: Vec<(EquipmentSlot, ItemSlot)>,
}
impl McBufReadable for EquipmentSlots {
fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
let mut slots = vec![];
loop {
let equipment_byte = u8::read_from(buf)?;
let equipment_slot =
EquipmentSlot::from_byte(equipment_byte & 127).ok_or_else(|| {
BufReadError::UnexpectedEnumVariant {
id: equipment_byte.into(),
}
})?;
let item = ItemSlot::read_from(buf)?;
slots.push((equipment_slot, item));
if equipment_byte & 128 == 0 {
break;
};
}
Ok(EquipmentSlots { slots })
}
}
impl McBufWritable for EquipmentSlots {
fn write_into(&self, buf: &mut impl std::io::Write) -> Result<(), std::io::Error> {
for i in 0..self.slots.len() {
let (equipment_slot, item) = &self.slots[i];
let mut equipment_byte = *equipment_slot as u8;
if i != self.slots.len() - 1 {
equipment_byte |= 128;
}
equipment_byte.write_into(buf)?;
item.write_into(buf)?;
}
Ok(())
}
}
#[derive(Clone, Debug, Copy, McBuf)]
pub enum EquipmentSlot {
MainHand = 0,
OffHand = 1,
Feet = 2,
Legs = 3,
Chest = 4,
Head = 5,
}
impl EquipmentSlot {
#[must_use]
pub fn from_byte(byte: u8) -> Option<Self> {
match byte {
0 => Some(EquipmentSlot::MainHand),
1 => Some(EquipmentSlot::OffHand),
2 => Some(EquipmentSlot::Feet),
3 => Some(EquipmentSlot::Legs),
4 => Some(EquipmentSlot::Chest),
5 => Some(EquipmentSlot::Head),
_ => None,
}
}
}