azalea_protocol/packets/game/
clientbound_set_health_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetHealthPacket {
pub health: f32,
#[var]
pub food: u32,
pub saturation: f32,
}