azalea_protocol/packets/game/
clientbound_set_passengers_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetPassengersPacket {
#[var]
pub vehicle: u32,
#[var]
pub passengers: Vec<u32>,
}