azalea_protocol/packets/game/
clientbound_set_score_packet.rs

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use azalea_buf::McBuf;
use azalea_chat::{numbers::NumberFormat, FormattedText};
use azalea_protocol_macros::ClientboundGamePacket;

#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetScorePacket {
    pub owner: String,
    pub objective_name: String,
    #[var]
    pub score: u32,
    pub display: Option<FormattedText>,
    pub number_format: Option<NumberFormat>,
}