azalea_protocol/packets/game/
clientbound_set_time_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetTimePacket {
pub game_time: u64,
pub day_time: u64,
pub tick_day_time: bool,
}