azalea_protocol/packets/game/
clientbound_transfer_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundTransferPacket {
pub host: String,
#[var]
pub port: u32,
}