azalea_protocol/packets/game/
s_chat_ack.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3
4#[derive(Clone, Debug, AzBuf, PartialEq, ServerboundGamePacket)]
5pub struct ServerboundChatAck {
6 #[var]
7 pub messages: u32,
8}