azalea_protocol/packets/game/s_custom_click_action.rs
1use azalea_buf::AzBuf;
2use azalea_core::resource_location::ResourceLocation;
3use azalea_protocol_macros::ServerboundGamePacket;
4use simdnbt::owned::Nbt;
5
6#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
7pub struct ServerboundCustomClickAction {
8 pub id: ResourceLocation,
9 pub payload: Nbt,
10}