azalea_protocol/packets/game/
s_debug_subscription_request.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3use azalea_registry::DebugSubscription;
4
5#[derive(Clone, Debug, AzBuf, PartialEq, ServerboundGamePacket)]
6pub struct ServerboundDebugSubscriptionRequest {
7    pub subscriptions: Vec<DebugSubscription>,
8}