azalea_protocol/packets/game/
s_edit_book.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3
4#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
5pub struct ServerboundEditBook {
6 #[var]
7 pub slot: u32,
8 pub pages: Vec<String>,
9 pub title: Option<String>,
10}