azalea_protocol/packets/game/
s_jigsaw_generate.rs1use azalea_buf::AzBuf;
2use azalea_core::position::BlockPos;
3use azalea_protocol_macros::ServerboundGamePacket;
4
5#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
6pub struct ServerboundJigsawGenerate {
7 pub pos: BlockPos,
8 #[var]
9 pub levels: u32,
10 pub keep_jigsaws: bool,
11}