azalea_protocol/packets/game/
s_move_player_rot.rs

1use azalea_buf::AzBuf;
2use azalea_entity::LookDirection;
3use azalea_protocol_macros::ServerboundGamePacket;
4
5#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
6pub struct ServerboundMovePlayerRot {
7    pub look_direction: LookDirection,
8    pub on_ground: bool,
9}