azalea_protocol/packets/game/
s_move_player_rot.rs

1use azalea_buf::AzBuf;
2use azalea_entity::LookDirection;
3use azalea_protocol_macros::ServerboundGamePacket;
4
5use crate::common::movements::MoveFlags;
6
7#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
8pub struct ServerboundMovePlayerRot {
9    pub look_direction: LookDirection,
10    pub flags: MoveFlags,
11}