azalea_protocol/packets/game/
s_pick_item_from_entity.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3use azalea_world::MinecraftEntityId;
4
5#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
6pub struct ServerboundPickItemFromEntity {
7    #[var]
8    pub id: MinecraftEntityId,
9    pub include_data: bool,
10}