azalea_protocol/packets/game/
s_pick_item_from_entity.rs1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3use azalea_world::MinecraftEntityId;
4
5#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
6pub struct ServerboundPickItemFromEntity {
7 #[var]
8 pub id: MinecraftEntityId,
9 pub include_data: bool,
10}