azalea_protocol/packets/game/
s_teleport_to_entity.rs

1use azalea_buf::AzBuf;
2use azalea_protocol_macros::ServerboundGamePacket;
3use uuid::Uuid;
4
5#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
6pub struct ServerboundTeleportToEntity {
7    pub uuid: Uuid,
8}