azalea_protocol/packets/game/
serverbound_accept_teleportation_packet.rs

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use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;

#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundAcceptTeleportationPacket {
    #[var]
    pub id: u32,
}