azalea_protocol/packets/game/
serverbound_accept_teleportation_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundAcceptTeleportationPacket {
#[var]
pub id: u32,
}