azalea_protocol/packets/game/serverbound_client_command_packet.rs
use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundClientCommandPacket {
pub action: Action,
}
#[derive(McBuf, Clone, Copy, Debug)]
pub enum Action {
PerformRespawn = 0,
RequestStats = 1,
}