azalea_protocol/packets/game/
serverbound_client_information_packet.rs

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use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;

use crate::packets::configuration::serverbound_client_information_packet::ClientInformation;

#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundClientInformationPacket {
    pub information: ClientInformation,
}